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Location: Nîmes, France

What you will do

- Animate Character and assets

- Import/Export animation in Unity and Unreal

- Retake and optimize animations

What you must bring

- Imperative to adapt to any type of Rig

- Ability to auto evaluate your work 

- Really good knowledge about Unity and Unreal.

( Import, animation, animator, blueprint...)

- Good knowledge about Autodesk Maya.

- Knowledge in Rig and Melscript/Python is a plus.

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